The Park San Jose Game Rules



Team Information

  • Four players plus goalie for a total of
  • Coed teams must have two females on the field at all times (keeper does not count toward the two). If a team is short female players, the team plays short. (i.e., if you have one female player, you will play with 3 males, 1 female for a total of four. The opposing team does not need to play short players if they have the proper amount of female and male players. If a player is given a red card, the player is ejected, and the team plays a man short the rest of the (Except for mini-tournament)
  • Minimum number of players to start match: 4 players (one being the goalkeeper)
  • Minimum number of players to finish Match: 3 players (one being the goalkeeper)
  • Substitution Limit: None
  • Substitution Method: "On the Fly" (all players, but the goalkeeper, enter and leave as they please; goalkeeper substitutions can only be made when the ball is out of play and with a referee’s consent)

No checking into the walls will be tolerated. Players defending against an opponent on the wall must only shadow the player in attempt to win possession of the ball. Physical contact will be called by the referee. A player attempting to hold the ball in the corner for longer than 5 seconds will be called for delay of game.

Players’ Uniform & Equipment

 Numbered shirts and socks that all match in color, shorts, protective shin guards, and indoor soccer footwear with rubber soles. Team must have matching colored shirts and full soccer attire. Both cleats and indoor shoes are allowed. (Except for mini-tournament)

Goalkeeper Rules

  • Keeper cannot pick ball up from a teammate’s pass from his/her foot (does not matter whether or not the ball hits the wall) but can pick up a ball that is headed or chested back. (Violation of this rule results in a free kick from the spot of the foul)
  • All goal kicks (throws) must be touched by a player before reaching midfield. (Violation of this rule results in a free kick for the opposing team from midfield)
  • NO PUNTING OR DROPKICKS…. all balls played from the keeper will be thrown. (Violation of this rule results in a free kick for the opposing team from midfield)
  • On a throw, the ball must touch a player, or the keepers’ own side before crossing midfield. (Violation of this rule results in a free kick from midfield)

Duration of the Game

  • Two equal periods of 15 minutes on a running clock. (The clock does not stop for injuries or equipment malfunctions) (Except for mini-tournament… games are 15 minutes in length total)
    • If the referee becomes aware that a team is abusing the running clock rule during injuries, a penalty will be assessed. (The team in violation will be given a blue card and made to play a player short for 2-minutes)
    • If it is apparent during the season that a team employs this tactic throughout the season, the team will be suspended for the season and the involved player(s) will have their membership
  • Half-time: 3 minutes (Except for mini-tournament….. 1 minute)
  • Games will end in a tie

League Championship Game

  • Game length: Two 15 minute halves w/ 3-minute half
  • Match ends in tie - One 5-minute period played in its entirety (no golden goal). If it is still tied at the end of the extra period, the game will go directly to PK’s taken from the bottom of the center circle.
    • 3 PK shooters – Players who were on the field shoot first then we move on to the rest of the roster. If still tied once everyone on the team has shot, then players may take their 2nd shot in whatever order their team captain/coach

The Start of Play Procedure

The kick-off is a direct kick and does not need to travel forward before being played. A goal can be scored from the kick-off.

Ball is out of Play

  • When the ball hits any part of the netting, lights, or leaves the field of Restart is a free kick for the opposing team from the approximate location of where the ball went out.
  • The ball hitting the netting on the ends of the field results in a corner or goal

Kick-in and Free Kicks

  • Kick-in to be taken in place of the throw-in.
  • The kick-in must be taken within 5 seconds after a referee has placed it; if it is not, the kick-in is given to the opposing
  • The ball is placed at the point it left the field or where the infraction
  • The kicker cannot play the ball a second time until it has been touched by another player; infringement of this rule results in a free kick to the opposing team from the point of
  • Players of the opposing team must be at least 10ft away from the point of kick-in.
  • A player cannot score directly from a kick-in.

Fouls and Misconduct Direct free kick awarded when a player intentionally commits any of the following offenses (penalty kick awarded when infringement takes place in penalty area):

  1. Keep your hands off of the wall and netting at all times
  2. kicking or attempting to kick an opponent
  3. tripping an opponent
  4. jumping at an opponent
  5. charging an opponent in a violent or dangerous manner
  6. charging an opponent from behind
  7. holding an opponent
  8. pushing an opponent
  9. charging an opponent with shoulder (i.e., shoulder charge)
  10. sliding at an opponent (i.e., sliding tackle)
  11. handling the ball (except goalkeeper)

Free kick awarded when any of the following offenses is committed

  1. dangerous play (e.g., attempting to kick ball held by goalkeeper)
  2. obstruction
  3. charging the goalkeeper in the penalty area (i.e., goalkeeper charge)
  4. goalkeeper throws ball directly over the halfway line (without it first touching his own side of the pitch or any player)
  5. goalkeeper picks up or touches with his hands a kick-in or pass from a teammate
  6. goalkeeper picks up the ball outside of the designated goal area

Players shall be cautioned (blue carded) when:

  1. Foul or abusive language to referee or another
  2. A substituting player enters the pitch from an incorrect position or before the player he is substituting has entirely left the
  3. A player persistently infringes the Laws of the
  4. A player shows dissent with any decision of the referee
  5. A player is guilty of unsportsmanlike conduct

Blue-card offenses are punishable by a free kick taken from the point of infringement. When a blue card is issued, a player (including a keeper) must leave the field for a 2-minute penalty (cool down) and must wait until the referee invites him/her back on field or until the opposing team scores a goal. The team must continue to play with one player down.

Cautionable Offenses: (A referee issues a Yellow Card)

  1. Second Blue Card
  2. Provoking altercation: Making physical contact with an opponent (e.g., pushing, sliding, holding, tripping or poking), short of fighting, or using the ball in doing so.
  3. Yellow Card (for a player’s second Blue card): 2-minute time penalty (cool down) for the player (including Keeper) and a warning of the subsequent possibility of an ejection. When a yellow card is issued, the team must play one player down until the referee invites him/her back on field or until the opposing team scores a

Players shall be sent off (red carded) for:

  1. Fighting or spitting on the field or at an opponent
  2. serious foul play
  3. violent conduct
  4. continuous foul or abusive language
  5. Third Blue Card offense (i.e., second yellow card or straight red card)
  6. intentionally impeding a clear goal opportunity (e.g., through a "serious personal foul")

Penalty Kick

  1. The shooter has five seconds to try to score. Once the shooter touches the ball, the clock starts and the keeper can attack and defend.
  2. It is a 1v1 opportunity to score.
  3. All players must be at or behind the midfield line except the kicker.
  4. The kicker shall not play the ball a second time until it has been touched by another player. (If the goalkeeper touches or saves the ball then the kicker may attempt the rebound as long as keeper does not have ball in his/her possession)

COED: All goals scored count as 1 point